diff --git a/entities/player.py b/entities/player.py index b7e33b0..9bdfbf5 100644 --- a/entities/player.py +++ b/entities/player.py @@ -164,7 +164,7 @@ class BrSimPlayer(): weapon= self.get_equipped_weapon() if weapon: msg+= f' con un {weapon.get_name}' else: msg+= f' con un pugno' - self.kills+= 1 + if not target.is_alive(): self.kills+= 1 return self.damage, msg def get_item(self, item):