clean bot and fix autostop with scheduled game

This commit is contained in:
andrea
2025-07-26 20:58:35 +02:00
parent 2bf65583b7
commit 460a6ccdec
3 changed files with 85 additions and 62 deletions

View File

@@ -0,0 +1,68 @@
from utils import logs as _log
from bot_libs import player_handling as _bot_player
from bot_libs import simulation as _bot_simulation
from bot_libs import repeating as _bot_repeat
### parse user input
async def get_name_from_input(context, update, chat_id, text):
_log.log_info(f'bot_command: {chat_id} Collected Player Name {text}')
if 'ask_name' in context.application.bot_data:
del(context.application.bot_data['ask_name'])
players= text.split(',')
for player in players:
await _bot_player.add_player(update, context, player.strip())
elif text == 'Add random Players':
await _bot_player.add_random_players(update, context, colors_names= False)
elif text == 'Add random color Players':
await _bot_player.add_random_players(update, context, colors_names= True)
Arena= context.application.bot_data['arena']
players= [p.get_name_and_stats() for p in Arena.get_players()]
players_str= '\n'.join(players)
return await update.message.reply_text(f'Ecco i {len(players)} giocatori presenti nel mondo do gioco: \n{players_str}')
async def get_seconds_from_input(context, update, chat_id, text):
_log.log_info(f'bot_command: {chat_id} User Wants to auto-run the game every {text} seconds')
try: text= int(text)
except: return
seconds= max(1, text)
return await _bot_repeat.start_loop_game(update, context, seconds)
### basic commands handling
async def bot_command_add_player(context, update, chat_id):
_log.log_info(f'bot_command: {chat_id} Add Player')
context.application.bot_data['ask_name'] = 1
if 'ask_seconds' in context.application.bot_data:
del(context.application.bot_data['ask_seconds'])
return await update.message.reply_text('Inserisci il Nome del giocatore (o piu\' nomi separati da virgola)')
async def bot_command_get_players(context, update, chat_id):
_log.log_info(f'bot_command: {chat_id} Get Players')
return await _bot_player.get_players(update, context)
async def bot_command_get_alive_players(context, update, chat_id):
_log.log_info(f'bot_command: {chat_id} Get Alive Players')
return await _bot_player.get_alive_players(update, context)
async def bot_command_get_death_players(context, update, chat_id):
_log.log_info(f'bot_command: {chat_id} Get Death Players')
return await _bot_player.get_death_players(update, context)
async def bot_command_get_ranking_players(context, update, chat_id):
_log.log_info(f'bot_command: {chat_id} Get Ranking Players')
return await _bot_player.get_ranking_players(update, context)
async def bot_command_simulate_day(context, update, chat_id):
_log.log_info(f'bot_command: {chat_id} Simulate Day')
return await _bot_simulation.simulate_day(context, chat_id)
async def bot_command_simulate_day_cron(context, update, chat_id):
_log.log_info(f'bot_command: {chat_id} Run Periodically')
context.application.bot_data['ask_seconds'] = 1
if 'ask_name' in context.application.bot_data:
del(context.application.bot_data['ask_name'])
return await update.message.reply_text('Inserisci il numero di secondi, ad esempio \n(60 = 1 minuto)(600 = 10 minuti)\n(3600 = 1 ora)\n(86400 = 1 giorno)')

View File

@@ -1,7 +1,7 @@
from utils import logs as _log
import debug as _dbg
from utils import logs as _log
def get_winner(Arena):
def get_winner(context, Arena):
winner= Arena.get_alive_players()[0]
try:
context.job.schedule_removal()
@@ -34,5 +34,5 @@ async def simulate_day(context, chat_id):
msg= Arena.get_ranking()
await context.bot.send_message(chat_id, msg)
if len(Arena.get_alive_players()) == 1:
msg= get_winner(Arena)
msg= get_winner(context, Arena)
return await context.bot.send_message(chat_id, msg)