added mountain icon
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@@ -11,6 +11,7 @@ class BrSimMap():
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self.player_sym= '🟠'
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self.player_sym= '🟠'
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self.dead_player_sym= '💀'
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self.dead_player_sym= '💀'
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self.item_sym= '📦'
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self.item_sym= '📦'
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self.mountain_sym = '⛰️'
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self.init_players_coordinates()
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self.init_players_coordinates()
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self.init_items_coordinates()
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self.init_items_coordinates()
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self.init_map_matrix()
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self.init_map_matrix()
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@@ -21,6 +22,8 @@ class BrSimMap():
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# (tomorrow we can choose different colors for different locations
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# (tomorrow we can choose different colors for different locations
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# 🟠 this is a player (we could use different colors for different genders)
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# 🟠 this is a player (we could use different colors for different genders)
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# 📦 this is an item (weapon or another item)
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# 📦 this is an item (weapon or another item)
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# 💀 this is icon when the player is dead
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# ⛰️ this is icon for the mountain (We can prevent players from passing through the mountains and thus use them for map boundaries.)
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width= []
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width= []
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for i in range(self.world_width):
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for i in range(self.world_width):
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