define a resource class for every entity that needs to be controlled on the game map
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@@ -5,6 +5,7 @@ from entities import resource as _resource
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class BrSimPlayer(_resource.BrSimResource):
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def __init__(self, name, inventory= None):
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super()
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self.id= str(_uuid.uuid4())
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self.name= name
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self.stats= ''
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