From f80edfff8318293cabd09b97f52f0a2dc8819838a2ac6aabcad68cd13f98c91f Mon Sep 17 00:00:00 2001 From: andrea Date: Thu, 4 Sep 2025 21:32:57 +0200 Subject: [PATCH] failback random weapon --- entities/items/weapons.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/entities/items/weapons.py b/entities/items/weapons.py index 1e82a72..705beaa 100644 --- a/entities/items/weapons.py +++ b/entities/items/weapons.py @@ -5,7 +5,7 @@ from entities.items import weapon_syms as _syms class BrSimWeapon(_item.BrSimItem): def __init__(self, wtype= None): - self.weapon= _syms.WEAPONS[wtype or _random.randint(1,2)] + self.weapon= _syms.WEAPONS.get(wtype) or _syms.WEAPONS.get(_random.choice(list(_syms.WEAPONS.keys()))) self.name= self.weapon['name'] self.damage= self.weapon['damage'] self.weight= self.weapon['weight']