Player

New Issue

Define all the methods of a Player

Player properties:

  • health
  • inventory
  • max inventory capacity
  • punch damage
  • wounds
  • infections
  • agility (probability to avoid a damage)
  • Gender

Player Actions:

  • attack
  • dodge an attack
  • equip a weapon (implemented during attack)
  • get an item
  • use an item

Note: maybe we can replace wounds and infection with a "debuff"

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