Files
battle_royale_sim/main.py
2025-07-23 21:17:09 +02:00

57 lines
1.4 KiB
Python

from entities import player as _player
from entities import weapons as _weapons
from entities import weapon_syms as _wsyms
class BrSimArena():
# players = [{'name': name, 'inventory': default_inventory, other_stats}]
# weapons = [{WEAPON.KNIFE: quantity}, etc...] # this is the whole quantity of the items available on the world
def __init__(self, players, weapons):
self.day= 1
self.players= players
self.weapons= weapons
def next_day(self):
self.day+= 1
def get_alive_players(self):
res= []
for p in self.players:
if not p.is_alive(): continue
res.append(p)
return res
def get_death_players(self):
res= []
for p in self.players:
if p.is_alive(): continue
res.append(p)
return res
def do_random_event(self):
#XXX random player does random action according to his inventory health, wounds, available weapons on the world, etc...
pass
def supporter_donation(self):
#XXX supporter donate a random item or weapon to a random player
#TODO maybe in future a player can have charism stats that can influence the chance to get a donation
pass
def init_arena():
players= [{'name': 'Crystal'}, {'name': 'Andrea'}]
weapons= [{_wsyms.KNIFE['name']: 1}]
return BrSimArena(players, weapons)
def run_event(Arena):
pass
def local_debug():
Arena= init_arena()
print(Arena.players)
print(Arena.weapons)
run_event(Arena)