cleans
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@@ -1,9 +1,14 @@
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#include "Arduino_LED_Matrix.h"
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#define BTNUP 13
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#define BTNRIGHT 12
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#define BTNBOTTOM 11
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#define BTNLEFT 10
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#define BTNBOTTOM 12
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#define BTNLEFT 11
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#define BTNRIGHT 10
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#define GOUP 1
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#define GOBOTTOM 2
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#define GOLEFT 3
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#define GORIGHT 4
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// create LED matrix object
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ArduinoLEDMatrix matrix;
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@@ -31,9 +36,9 @@ int snake_x[96]= {4, 3, 2, 1};
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int snake_y[96]= {3, 3, 3, 3};
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int snake_len= 4;
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char direction= 'r';
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char direction= GORIGHT;
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// used to avoid a double change direction before LED turns on
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char new_direction= 'r';
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char new_direction= GORIGHT;
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int points= 0;
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@@ -124,23 +129,19 @@ void move_snake() {
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//move the snake head
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// go right
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if (direction == 'r') {
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if (direction == GORIGHT) {
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snake_x[0]+= 1;
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if (snake_x[0] > 11) snake_x[0]= 0;
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}
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// go bottom
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else if (direction == 'b') {
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else if (direction == GOBOTTOM) {
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snake_y[0]+= 1;
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if (snake_y[0] > 7) snake_y[0]= 0;
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}
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// go left
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else if (direction == 'l') {
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else if (direction == GOLEFT) {
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snake_x[0]-= 1;
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if (snake_x[0] < 0) snake_x[0]= 11;
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}
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// go up
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else if (direction == 'u') {
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else if (direction == GOUP) {
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snake_y[0]-= 1;
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if (snake_y[0] < 0) snake_y[0]= 7;
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}
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@@ -152,15 +153,10 @@ void move_snake() {
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}
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void change_direction() {
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int u= digitalRead(BTNUP);
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int r= digitalRead(BTNRIGHT);
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int b= digitalRead(BTNBOTTOM);
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int l= digitalRead(BTNLEFT);
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if (u == LOW && direction != 'b') new_direction= 'u';
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else if (r == LOW && direction != 'l') new_direction= 'r';
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else if (b == LOW && direction != 'u') new_direction= 'b';
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else if (l == LOW && direction != 'r') new_direction= 'l';
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if (digitalRead(BTNUP) == LOW && direction != GOBOTTOM) new_direction= GOUP;
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else if (digitalRead(BTNRIGHT) == LOW && direction != GOLEFT) new_direction= GORIGHT;
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else if (digitalRead(BTNBOTTOM) == LOW && direction != GOUP) new_direction= GOBOTTOM;
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else if (digitalRead(BTNLEFT) == LOW && direction != GORIGHT) new_direction= GOLEFT;
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}
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