1
0

define a resource class for every entity that needs to be controlled on the game map

This commit is contained in:
andrea
2025-08-01 22:05:03 +02:00
parent e0dc558c27
commit a5831085ba
4 changed files with 31 additions and 25 deletions

View File

@@ -1,10 +1,10 @@
import random as _random
from entities import resource as _resource
class BrSimItem():
def __init__(self):
self.coord_x= 0
self.coord_y= 0
class BrSimItem(_resource.BrSimResource):
def is_item(self):
return True
def get_name(self):
return self.name
@@ -20,10 +20,3 @@ class BrSimItem():
def is_cure(self):
return False
def get_item_coordinates(self):
return self.coord_x, self.coord_y
def set_item_coordinates(self, x, y):
self.coord_x= x
self.coord_y= y