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replace print with log_debug

This commit is contained in:
andrea
2025-08-02 10:04:30 +02:00
parent 6c3fe6326f
commit cdb69699ab
6 changed files with 48 additions and 43 deletions

View File

@@ -6,6 +6,7 @@ from PIL import ImageDraw as _ImageDraw
from utils import logs as _logs
from bot_libs import syms as _bot_syms
from entities import resource as _resource
from utils import logs as _logs
class BrSimMap():
@@ -78,7 +79,7 @@ class BrSimMap():
x= _random.randint(0, self.world_width -1)
y= _random.randint(0, self.world_height -1)
resource= self.get_map_matrix()[y][x]
print(f'{target.get_name()} >>> ({x},{y})')
_logs.log_debug(f'{target.get_name()} >>> ({x},{y})')
target.set_coordinates(x, y)
self.get_map_matrix()[y][x]= target
@@ -150,7 +151,7 @@ class BrSimMap():
attack= self.check_near_players(Player)
if attack:
print(f'{Player.get_name()} can attack {[a.get_name() for a in attack]}')
_logs.log_debug(f'{Player.get_name()} can attack {[a.get_name() for a in attack]}')
#avail_actions.append(1) #XXX replace with attack action (or maybe other actions on players)
avail_actions[1]= attack #XXX replace with attack action (or maybe other actions on players)
if self.get_player_available_directions(Player):