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battle_royale_sim/bot.py
2025-07-26 18:28:46 +02:00

123 lines
5.1 KiB
Python

import os as _os
from telegram.ext import Application
from telegram.ext import CommandHandler
from telegram.ext import MessageHandler
from telegram.ext import filters
from telegram import ReplyKeyboardMarkup
from telegram import ReplyKeyboardRemove
from entities import arena as _arena
from bot_libs import player_handling as _bot_player
from bot_libs import simulation as _bot_sim
from bot_libs import repeating as _bot_repeat
from bot_libs import syms as _botsyms
async def bot_start(update, context):
await update.message.reply_text(_botsyms.START_MSG)
keyboard = [
['Init/Restart'],
['Add Player', 'Add random Players', 'Add random color Players'],
['Get Players', 'Get Alive Players', 'Get Death Players', 'Get Ranking Players',],
['Simulate Day', 'Run Periodically']
]
reply_markup= ReplyKeyboardMarkup(keyboard, one_time_keyboard=False, resize_keyboard=True)
chat_id = update.effective_chat.id
print(f'{chat_id}: I\'m building the world\'s game...')
Arena= _arena.BrSimArena()
await update.message.reply_text('Ho creato il mondo di gioco', reply_markup=reply_markup)
context.application.bot_data['arena'] = Arena
async def update_bot(update, context):
update.message.reply_text('Sto aggiornando il Bot...')
chat_id = update.effective_chat.id
if update.message.chat.id not in _botsyms.SUPER_USERS: return print(f'update_bot: user {chat_id} not allowed')
print(f'update_bot: {chat_id} bot is updating...')
os.system('cd ~/repo/battle_royale_sim; git pull')
os.system('systemctl --user start battle_royale.service')
update.message.reply_text('Bot aggiornato e riavviato!')
print(f'update_bot: {chat_id} bot successfully updated')
async def bot_commands(update, context):
text= update.message.text
chat_id = update.effective_chat.id
if text == 'upstart': return await update_bot(update, context)
if text == 'Init/Restart':
print(f'bot_command: {chat_id} Init/Restart')
return await bot_start(update, context)
if text == 'Add Player':
print(f'bot_command: {chat_id} Add Player')
context.application.bot_data['ask_name'] = 1
if 'ask_seconds' in context.application.bot_data:
del(context.application.bot_data['ask_seconds'])
return await update.message.reply_text('Inserisci il Nome del giocatore (o piu\' nomi separati da virgola)')
if text == 'Get Players':
print(f'bot_command: {chat_id} Get Players')
return await _bot_player.get_players(update, context)
if text == 'Get Alive Players':
print(f'bot_command: {chat_id} Get Alive Players')
return await _bot_player.get_alive_players(update, context)
if text == 'Get Death Players':
print(f'bot_command: {chat_id} Get Death Players')
return await _bot_player.get_death_players(update, context)
if text == 'Get Ranking Players':
print(f'bot_command: {chat_id} Get Ranking Players')
return await _bot_player.get_ranking_players(update, context)
if text == 'Simulate Day':
print(f'bot_command: {chat_id} Simulate Day')
return await _bot_sim.simulate_day(context, chat_id)
if text == 'Run Periodically':
print(f'bot_command: {chat_id} Run Periodically')
context.application.bot_data['ask_seconds'] = 1
if 'ask_name' in context.application.bot_data:
del(context.application.bot_data['ask_name'])
return await update.message.reply_text('Inserisci il numero di secondi, ad esempio \n(60 = 1 minuto)(600 = 10 minuti)\n(3600 = 1 ora)\n(86400 = 1 giorno)')
waiting_for_name= context.application.bot_data.get('ask_name')
if waiting_for_name or text in ['Add random Players', 'Add random color Players']:
print(f'bot_command: {chat_id} Collected Player Name {text}')
if 'ask_name' in context.application.bot_data:
del(context.application.bot_data['ask_name'])
players= text.split(',')
for player in players:
await _bot_player.add_player(update, context, player.strip())
elif text == 'Add random Players':
await _bot_player.add_random_players(update, context, colors_names= False)
elif text == 'Add random color Players':
await _bot_player.add_random_players(update, context, colors_names= True)
Arena= context.application.bot_data['arena']
players= [p.get_name_and_stats() for p in Arena.get_players()]
players_str= '\n'.join(players)
return await update.message.reply_text(f'Ecco i {len(players)} giocatori presenti nel mondo do gioco: \n{players_str}')
waiting_for_seconds= context.application.bot_data.get('ask_seconds')
if waiting_for_seconds:
print(f'bot_command: {chat_id} User Wants to auto-run the game every {text} seconds')
try: text= int(text)
except: return
seconds= max(1, text)
return await _bot_repeat.start_loop_game(update, context, seconds)
print(f'bot_command: {chat_id} sent this text: {text}')
await update.message.reply_text(_botsyms.WIP_MSG)
def main():
application = Application.builder().token(_botsyms.TOKEN).build()
application.add_handler(CommandHandler('start', bot_start))
application.add_handler(MessageHandler(filters.TEXT & ~filters.COMMAND, bot_commands))
print('Bot is running...')
application.run_polling()
if __name__ == '__main__':
main()