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battle_royale_sim/entities/player.py
2025-07-24 17:39:49 +02:00

57 lines
1.3 KiB
Python

import random as _random
class BrSimPlayer():
def __init__(self, name, inventory= None):
self.name= name
self.health= 1
self.inventory= inventory or []
self.damage= 1 # this is the punch damage amount
self.max_weight= 5 # this is the max inventory weight
self.is_alive= True
self.agility= 10 # chance to avoid an hit
def is_alive(self):
return self.is_alive
def try_to_avoid_hit(self):
rnd= _random.randint(0, 100)
if rnd > self.agility: return True
return False
def steal(self):
#XXX can steal from death players or from sleeping players
pass
def escape(self):
#XXX It can run away from the fighting
pass
def heal(self):
#XXX if you have a wound and you have a medikit item, you can heal your wound or sickness
pass
def get_inventory(self):
return self.inventory
def get_name(self):
return self.name
def get_health(self):
return self.health
def get_damage(self):
return self.damage
def get_agility(self):
return self.agility
def get_data(self):
return {
'name': self.get_name(),
'inventory': self.get_inventory(),
'health': self.get_health(),
'damage': self.get_damage(),
'agility': self.get_agility(),
}