forked from Cryz/battle_royale_sim
cleanings to make code more compact and readable
This commit is contained in:
47
bot.py
47
bot.py
@@ -8,9 +8,9 @@ from telegram import ReplyKeyboardRemove
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from utils import logs as _log
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from utils import logs as _log
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from entities import arena as _arena
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from entities import arena as _arena
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from bot_libs import special_commands as _bot_special_cmd
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from bot_libs import special_commands as _scmd
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from bot_libs import syms as _botsyms
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from bot_libs import syms as _botsyms
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from bot_libs import commands_handling as _bot_commands
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from bot_libs import commands_handling as _cmd
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async def bot_start(update, context):
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async def bot_start(update, context):
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@@ -41,34 +41,39 @@ async def bot_commands(update, context):
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_log.log_info(f'bot_command: {chat_id} - text received: {text}')
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_log.log_info(f'bot_command: {chat_id} - text received: {text}')
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# init or restart the game
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if text == 'Init/Restart':
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if text == 'Init/Restart':
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return await bot_start(update, context)
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return await bot_start(update, context)
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# player game commands
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if text == 'Add Player':
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if text == 'Add Player':
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return await _bot_commands.bot_command_add_player(context, update, chat_id)
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return await _cmd.cmd_add_player(context, update, chat_id)
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if text == 'Get Players':
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if text == 'Get Players':
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return await _bot_commands.bot_command_get_players(context, update, chat_id)
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return await _cmd.cmd_get_players(context, update, chat_id)
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if text == 'Get Alive Players':
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if text == 'Get Alive Players':
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return await _bot_commands.bot_command_get_alive_players(context, update, chat_id)
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return await _cmd.cmd_get_alive_players(context, update, chat_id)
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if text == 'Get Death Players':
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if text == 'Get Death Players':
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return await _bot_commands.bot_command_get_death_players(context, update, chat_id)
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return await _cmd.cmd_get_death_players(context, update, chat_id)
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if text == 'Get Ranking Players':
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if text == 'Get Ranking Players':
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return await _bot_commands.bot_command_get_ranking_players(context, update, chat_id)
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return await _cmd.cmd_get_ranking_players(context, update, chat_id)
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if text == 'Simulate Day':
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if text == 'Simulate Day':
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return await _bot_commands.bot_command_simulate_day(context, update, chat_id)
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return await _cmd.cmd_simulate_day(context, update, chat_id)
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if text == 'Run Periodically':
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if text == 'Run Periodically':
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return await _bot_commands.bot_command_simulate_day_cron(context, update, chat_id)
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return await _cmd.cmd_simulate_day_cron(context, update, chat_id)
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if text == 'Add random Players':
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waiting_for_name= context.application.bot_data.get('ask_name')
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return await _cmd.cmd_add_random_players(context, update, chat_id)
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if waiting_for_name or text in ['Add random Players', 'Add random color Players']:
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if text == 'Add random color Players':
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return await _bot_commands.get_name_from_input(context, update, chat_id, text)
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return await _cmd.cmd_add_random_color_players(context, update, chat_id)
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waiting_for_seconds= context.application.bot_data.get('ask_seconds')
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# special commands
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if waiting_for_seconds:
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if text == 'upstart': return await _scmd.update_bot(update, context)
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return await _bot_commands.get_seconds_from_input(context, update, chat_id, text)
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if text == 'logs': return await _scmd.show_logs(update, context)
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if text == 'upstart': return await _bot_special_cmd.update_bot(update, context)
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# get user input
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if text == 'logs': return await _bot_special_cmd.show_logs(update, context)
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if context.application.bot_data.get('ask_name'):
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return await _cmd.cmd_get_player_name(context, update, chat_id, text)
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if context.application.bot_data.get('ask_seconds'):
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return await _cmd.cmd_get_cron_time(context, update, chat_id, text)
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_log.log_debug(f'bot_command: {chat_id} - sent this text: {text}')
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_log.log_debug(f'bot_command: {chat_id} - sent this text: {text}')
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await update.message.reply_text(_botsyms.WIP_MSG)
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await update.message.reply_text(_botsyms.WIP_MSG)
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@@ -5,27 +5,24 @@ from bot_libs import repeating as _bot_repeat
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### parse user input
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### parse user input
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async def get_name_from_input(context, update, chat_id, text):
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async def _cmd_list_of_players(context, update, chat_id):
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_log.log_info(f'bot_command: {chat_id} - Collected Player Name {text}')
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if 'ask_name' in context.application.bot_data:
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del(context.application.bot_data['ask_name'])
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players= text.split(',')
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for player in players:
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await _bot_player.add_player(update, context, chat_id, player.strip())
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elif text == 'Add random Players':
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await _bot_player.add_random_players(update, context, chat_id, colors_names= False)
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elif text == 'Add random color Players':
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await _bot_player.add_random_players(update, context, chat_id, colors_names= True)
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Arena= context.application.bot_data['arena']
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Arena= context.application.bot_data['arena']
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players= [p.get_name_and_stats() for p in Arena.get_players()]
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players= [p.get_name_and_stats() for p in Arena.get_players()]
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players_str= '\n'.join(players)
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players_str= '\n'.join(players)
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return await update.message.reply_text(f'Ecco i {len(players)} giocatori presenti nel mondo do gioco: \n{players_str}')
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return await update.message.reply_text(f'Ecco i {len(players)} giocatori presenti nel mondo do gioco: \n{players_str}')
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async def get_seconds_from_input(context, update, chat_id, text):
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async def cmd_get_player_name(context, update, chat_id, text):
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_log.log_info(f'bot_command: {chat_id} - User Wants to auto-run the game every {text} seconds')
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_log.log_info(f'cmd_get_player_name: {chat_id} - Collected Player Name {text}')
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if not 'ask_name' in context.application.bot_data: return
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del(context.application.bot_data['ask_name'])
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players= text.split(',')
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for player in players:
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await _bot_player.add_player(update, context, chat_id, player.strip())
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return await _cmd_list_of_players(context, update, chat_id)
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async def cmd_get_cron_time(context, update, chat_id, text):
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_log.log_info(f'cmd_get_cron_time: {chat_id} - User Wants to auto-run the game every {text} seconds')
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try: text= int(text)
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try: text= int(text)
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except: return
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except: return
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seconds= max(1, text)
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seconds= max(1, text)
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@@ -35,28 +32,36 @@ async def get_seconds_from_input(context, update, chat_id, text):
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### basic commands handling
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### basic commands handling
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async def bot_command_add_player(context, update, chat_id):
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async def cmd_add_random_players(context, update, chat_id):
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await _bot_player.add_random_players(update, context, chat_id, colors_names= False)
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return await _cmd_list_of_players(context, update, chat_id)
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async def cmd_add_random_color_players(context, update, chat_id):
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await _bot_player.add_random_players(update, context, chat_id, colors_names= True)
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return await _cmd_list_of_players(context, update, chat_id)
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async def cmd_add_player(context, update, chat_id):
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context.application.bot_data['ask_name'] = 1
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context.application.bot_data['ask_name'] = 1
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if 'ask_seconds' in context.application.bot_data:
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if 'ask_seconds' in context.application.bot_data:
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del(context.application.bot_data['ask_seconds'])
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del(context.application.bot_data['ask_seconds'])
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return await update.message.reply_text('Inserisci il Nome del giocatore (o piu\' nomi separati da virgola)')
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return await update.message.reply_text('Inserisci il Nome del giocatore (o piu\' nomi separati da virgola)')
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async def bot_command_get_players(context, update, chat_id):
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async def cmd_get_players(context, update, chat_id):
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return await _bot_player.get_players(update, context, chat_id)
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return await _bot_player.get_players(update, context, chat_id)
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async def bot_command_get_alive_players(context, update, chat_id):
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async def cmd_get_alive_players(context, update, chat_id):
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return await _bot_player.get_alive_players(update, context, chat_id)
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return await _bot_player.get_alive_players(update, context, chat_id)
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async def bot_command_get_death_players(context, update, chat_id):
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async def cmd_get_death_players(context, update, chat_id):
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return await _bot_player.get_death_players(update, context, chat_id)
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return await _bot_player.get_death_players(update, context, chat_id)
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async def bot_command_get_ranking_players(context, update, chat_id):
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async def cmd_get_ranking_players(context, update, chat_id):
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return await _bot_player.get_ranking_players(update, context, chat_id)
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return await _bot_player.get_ranking_players(update, context, chat_id)
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async def bot_command_simulate_day(context, update, chat_id):
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async def cmd_simulate_day(context, update, chat_id):
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return await _bot_simulation.simulate_day(context, chat_id)
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return await _bot_simulation.simulate_day(context, chat_id)
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async def bot_command_simulate_day_cron(context, update, chat_id):
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async def cmd_simulate_day_cron(context, update, chat_id):
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context.application.bot_data['ask_seconds'] = 1
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context.application.bot_data['ask_seconds'] = 1
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if 'ask_name' in context.application.bot_data:
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if 'ask_name' in context.application.bot_data:
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del(context.application.bot_data['ask_name'])
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del(context.application.bot_data['ask_name'])
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