forked from Cryz/battle_royale_sim
fix
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@@ -125,12 +125,12 @@ class BrSimMap():
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for shift in [-1, 1]:
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for shift in [-1, 1]:
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x= coord_x + shift
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x= coord_x + shift
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if x < 0 or x >= self.world_width -1: continue
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if x < 0 or x >= self.world_width -1: continue
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resource= self.get_map_matrix()[x][coord_y]
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resource= self.get_map_matrix()[coord_y][x]
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if resource and resource.is_player(): attackable_players.append(resource)
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if resource and resource.is_player(): attackable_players.append(resource)
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for shift in [-1, 1]:
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for shift in [-1, 1]:
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y= coord_y + shift
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y= coord_y + shift
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if y < 0 or y >= self.world_height -1: continue
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if y < 0 or y >= self.world_height -1: continue
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resource= self.get_map_matrix()[coord_x][y]
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resource= self.get_map_matrix()[y][coord_x]
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if resource and resource.is_player(): attackable_players.append(resource)
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if resource and resource.is_player(): attackable_players.append(resource)
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return attackable_players
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return attackable_players
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