forked from Cryz/battle_royale_sim
fixed code
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@@ -30,10 +30,10 @@ class BrSimMap():
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for i in range(self.world_width):
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for i in range(self.world_width):
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mon.append(self.mountain_sym)
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mon.append(self.mountain_sym)
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for i in range(self.world_width):
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for i in range(self.world_width):
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if i == 0 or i == 14: width.append(self.mountain_sym)
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if i == 0 or i == self.world_width - 1: width.append(self.mountain_sym)
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else: width.append(self.field_sym)
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else: width.append(self.field_sym)
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for i in range(self.world_height):
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for i in range(self.world_height):
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if i == 0 or i == 14: self.game_map.append(mon)
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if i == 0 or i == self.world_width - 1: self.game_map.append(mon)
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else: self.game_map.append(width)
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else: self.game_map.append(width)
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for player in self.players:
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for player in self.players:
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p_coord_x, p_coord_y= players.get_player_coordinates()
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p_coord_x, p_coord_y= players.get_player_coordinates()
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