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define a resource class for every entity that needs to be controlled on the game map

This commit is contained in:
andrea
2025-08-01 22:24:38 +02:00
parent a5831085ba
commit c6c53caeee
2 changed files with 38 additions and 21 deletions

View File

@@ -5,6 +5,7 @@ from entities import resource as _resource
class BrSimPlayer(_resource.BrSimResource):
def __init__(self, name, inventory= None):
super()
self.id= str(_uuid.uuid4())
self.name= name
self.stats= ''