forked from Cryz/battle_royale_sim
replace print with log_debug
This commit is contained in:
@@ -2,6 +2,7 @@ from entities import player as _player
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from entities import event_picker as _events
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from entities import gamemap as _map
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from entities.items import weapons as _weapons
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from utils import logs as _logs
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class BrSimArena():
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@@ -30,13 +31,13 @@ class BrSimArena():
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def next_day(self):
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self.day+= 1
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print(f'Giorno: {self.day}')
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_logs.log_debug(f'Giorno: {self.day}')
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alive_players_str= ', '.join([p.get_name() for p in self.get_alive_players()])
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print(f'Giocatori vivi: {alive_players_str}')
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_logs.log_debug(f'Giocatori vivi: {alive_players_str}')
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death_players= self.get_death_players()
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if (death_players):
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death_players_str= ', '.join([p.get_name() for p in death_players])
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print(f'Giocatori morti: {death_players_str}')
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_logs.log_debug(f'Giocatori morti: {death_players_str}')
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def get_alive_players(self):
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res= []
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@@ -6,6 +6,7 @@ from PIL import ImageDraw as _ImageDraw
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from utils import logs as _logs
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from bot_libs import syms as _bot_syms
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from entities import resource as _resource
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from utils import logs as _logs
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class BrSimMap():
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@@ -78,7 +79,7 @@ class BrSimMap():
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x= _random.randint(0, self.world_width -1)
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y= _random.randint(0, self.world_height -1)
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resource= self.get_map_matrix()[y][x]
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print(f'{target.get_name()} >>> ({x},{y})')
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_logs.log_debug(f'{target.get_name()} >>> ({x},{y})')
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target.set_coordinates(x, y)
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self.get_map_matrix()[y][x]= target
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@@ -150,7 +151,7 @@ class BrSimMap():
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attack= self.check_near_players(Player)
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if attack:
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print(f'{Player.get_name()} can attack {[a.get_name() for a in attack]}')
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_logs.log_debug(f'{Player.get_name()} can attack {[a.get_name() for a in attack]}')
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#avail_actions.append(1) #XXX replace with attack action (or maybe other actions on players)
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avail_actions[1]= attack #XXX replace with attack action (or maybe other actions on players)
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if self.get_player_available_directions(Player):
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@@ -1,6 +1,7 @@
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import random as _random
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import uuid as _uuid
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from entities import resource as _resource
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from utils import logs as _logs
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class BrSimPlayer(_resource.BrSimResource):
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@@ -137,11 +138,11 @@ class BrSimPlayer(_resource.BrSimResource):
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self.health= 0
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if self.player_gender_is_male():
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print(f'[{self.get_name_and_stats()}]: Guarino, perdonami se sono morto x.x')
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_logs.log_debug(f'[{self.get_name_and_stats()}]: Guarino, perdonami se sono morto x.x')
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elif self.player_gender_is_female():
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print(f'[{self.get_name_and_stats()}]: Guarino, perdonami se sono morta x.x')
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_logs.log_debug(f'[{self.get_name_and_stats()}]: Guarino, perdonami se sono morta x.x')
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else:
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print(f'[{self.get_name_and_stats()}]: Guarino, perdonami se sono mort* x.x')
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_logs.log_debug(f'[{self.get_name_and_stats()}]: Guarino, perdonami se sono mort* x.x')
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return damage
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def attack(self, target):
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@@ -166,11 +167,11 @@ class BrSimPlayer(_resource.BrSimResource):
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def get_item(self, item):
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if self.get_inventory_weight() + item.get_weight() >= self.get_max_weight():
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if self.player_gender_is_male():
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print(f'Sono sovraccarico, {self.get_name_and_stats} non puo\' prendere questo oggetto')
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_logs.log_debug(f'Sono sovraccarico, {self.get_name_and_stats} non puo\' prendere questo oggetto')
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elif self.player_gender_is_female():
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print(f'Sono sovraccarica, {self.get_name_and_stats} non puo\' prendere questo oggetto')
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_logs.log_debug(f'Sono sovraccarica, {self.get_name_and_stats} non puo\' prendere questo oggetto')
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else:
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print(f'Sono sovraccaric#, {self.get_name_and_stats} non puo\' prendere questo oggetto')
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_logs.log_debug(f'Sono sovraccaric#, {self.get_name_and_stats} non puo\' prendere questo oggetto')
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return False
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self.inventory.append(item)
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