EVENTS = [ { 'id' : 'ATTACK', 'text' : '{Player1} ha attacato {player2}', 'resolve_text' : '{Player1} ha causato {effetto_collaterale}', 'fail_text' : '{Player1} ha fallito, {player2} è indenne', 'success_percentage' : 80, 'fail_percentage' : 19, 'extreme_fail_percentage' : 1, 'requirements' : {}, 'weight' : 1, 'affected_players' : 1, }, { 'id' : 'BOMB_EXPLOSION', 'text' : '{Player1} ha attacato {player2}', 'resolve_text' : '{Player1} ha causato {effetto_collaterale}', 'fail_text' : '{Player1} ha fallito, {player2} è indenne', 'success_percentage' : 80, 'fail_percentage' : 19, 'extreme_fail_percentage' : 1, 'requirements' : { 'weapons' : ['BOMB'] }, 'affected_players' : [2,3,4], }, ]