import random as _rand from utils import logs as _log from bot_libs import syms as _bot_syms async def add_player(update, context, chat_id, name): _log.log_info(f'add_player: {chat_id} - {name}') Arena= context.application.bot_data['arena'] #if len(Arena.get_players()) >= 70: return # prevent message too long error if len(Arena.get_players()) >= 20: return # maybe this should depend on the map dimension Arena.add_player(name) async def add_random_players(update, context, chat_id, colors_names= False): if colors_names: names= _bot_syms.COLORS_NAMES else: names= _bot_syms.RANDOM_NAMES max_players= len(names) min_players= min(7, max_players) players_num= _rand.randint(min_players, max_players) _rand.shuffle(names) lucky_players= _rand.sample(names, players_num) _log.log_info(f'add_random_players: {chat_id} - extracting {players_num} random players for the game') for name in lucky_players: await add_player(update, context, chat_id, name) async def get_players(update, context, chat_id): Arena= context.application.bot_data['arena'] players= [p.get_name_and_stats() for p in Arena.get_players()] players_str= '\n'.join(players) _log.log_info(f'get_players: {chat_id} - {players_str}') await update.message.reply_text(f'Ecco i giocatori presenti nel mondo do gioco: \n{players_str}') async def get_alive_players(update, context, chat_id): Arena= context.application.bot_data['arena'] alive= [a.get_name_and_stats() for a in Arena.get_alive_players()] alive_str= '\n'.join(alive) _log.log_info(f'get_alive_players: {chat_id} - {alive_str}') await update.message.reply_text(f'Ecco i giocatori ancora vivi: \n{alive_str}') async def get_death_players(update, context, chat_id): Arena= context.application.bot_data['arena'] death= [d.get_name_and_stats() for d in Arena.get_death_players()] death_str= '\n'.join(death) _log.log_info(f'get_death_players: {chat_id} - {death_str}') await update.message.reply_text(f'Ecco i giocatori morti x.x: \n{death_str}') async def get_ranking_players(update, context, chat_id): Arena = context.application.bot_data['arena'] leaderboard_text = Arena.get_ranking() _log.log_info(f'get_ranking_players: {chat_id} - {leaderboard_text}') await update.message.reply_text( f'{leaderboard_text}', parse_mode='Markdown' )