forked from Cryz/battle_royale_sim
42 lines
1.6 KiB
Python
42 lines
1.6 KiB
Python
import random as _rand
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from bot_libs import syms as _bot_syms
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async def add_player(update, context, name):
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print(f'add_player: {name}')
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Arena= context.application.bot_data['arena']
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Arena.add_player(name)
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async def add_random_players(update, context, colors_names= False):
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if colors_names: names= _bot_syms.COLORS_NAMES
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else: names= _bot_syms.RANDOM_NAMES
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max_players= len(names)
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min_players= min(7, max_players)
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players_num= _rand.randint(min_players, max_players)
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_rand.shuffle(names)
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lucky_players= _rand.sample(names, players_num)
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print(f'add_random_players: extracting {players_num} random players for the game')
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for name in lucky_players: await add_player(update, context, name)
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async def get_players(update, context):
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Arena= context.application.bot_data['arena']
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players= [p.get_name_and_stats() for p in Arena.get_players()]
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players_str= '\n'.join(players)
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print(f'get_players: {players_str}')
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await update.message.reply_text(f'Ecco i giocatori presenti nel mondo do gioco: \n{players_str}')
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async def get_alive_players(update, context):
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Arena= context.application.bot_data['arena']
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alive= [a.get_name_and_stats() for a in Arena.get_alive_players()]
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alive_str= '\n'.join(alive)
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print(f'get_alive_players: {alive_str}')
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await update.message.reply_text(f'Ecco i giocatori ancora vivi: \n{alive_str}')
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async def get_death_players(update, context):
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Arena= context.application.bot_data['arena']
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death= [d.get_name_and_stats() for d in Arena.get_death_players()]
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death_str= '\n'.join(death)
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print(f'get_death_players: {death_str}')
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await update.message.reply_text(f'Ecco i giocatori morti x.x: \n{death_str}')
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