Files
battle_royale_sim/debug.py

39 lines
793 B
Python

import time as _time
import random as _rand
import main as _main
from entities import weapon_syms as _wsyms
def init_debug():
players= [
{
'name': 'Elara',
},
{
'name': 'Kaelen',
},
{
'name': 'Zephyr',
}
]
w= _wsyms.KNIFE
#weapons= [{_wsyms.WEAPONS[w]['name' ]: 1}]
weapons= [{w: 1}]
Arena= _main.init_arena(players, weapons)
print(f'Players: {Arena.get_players()}')
print(f'Weapons: {Arena.get_weapons()}')
while (len(Arena.get_alive_players()) > 1):
alive_players= Arena.get_alive_players()
p_one, p_two= _rand.sample(alive_players, 2)
p_one.attack(p_two)
#Start a day
#At 23:59:
Arena.next_day()
_time.sleep(0.3)
#End of day
if __name__ == '__main__':
init_debug()