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add logging lib

This commit is contained in:
andrea
2025-07-26 19:04:17 +02:00
parent 11e4f9b2dd
commit a948db5af3
2 changed files with 45 additions and 18 deletions

44
bot.py
View File

@@ -1,5 +1,7 @@
import os as _os
from utils import logs as _log
from telegram.ext import Application
from telegram.ext import CommandHandler
from telegram.ext import MessageHandler
@@ -26,7 +28,7 @@ async def bot_start(update, context):
reply_markup= ReplyKeyboardMarkup(keyboard, one_time_keyboard=False, resize_keyboard=True)
chat_id = update.effective_chat.id
print(f'{chat_id}: I\'m building the world\'s game...')
_log.log_debug(f'{chat_id}: I\'m building the world\'s game...')
Arena= _arena.BrSimArena()
await update.message.reply_text('Ho creato il mondo di gioco', reply_markup=reply_markup)
@@ -35,11 +37,17 @@ async def bot_start(update, context):
async def update_bot(update, context):
update.message.reply_text('Sto aggiornando il Bot...')
chat_id = update.effective_chat.id
if update.message.chat.id not in _botsyms.SUPER_USERS: return print(f'update_bot: user {chat_id} not allowed')
print(f'update_bot: {chat_id} bot is updating...')
_os.system(f'cd {_botsyms.BOT_PATH}; git pull')
_os.system('systemctl --user start battle_royale.service')
print(f'update_bot: {chat_id} bot successfully updated')
if update.message.chat.id not in _botsyms.SUPER_USERS: return _log.log_warning(f'update_bot: user {chat_id} not allowed')
_log.log_debug(f'update_bot: {chat_id} bot is updating...')
err= _os.system(f'cd {_botsyms.BOT_PATH}; git pull')
if err:
_log.log_error(f'update_bot: {chat_id} error {err} while trying to update the app')
return await update.message.reply_text('Errore durante l\'aggiornamento del Bot')
err= _os.system('systemctl --user start battle_royale.service')
if err:
_log.log_error(f'update_bot: {chat_id} error {err} while trying to upstart the app')
return await update.message.reply_text('Errore durante il riavvio del Bot')
_log.log_debug(f'update_bot: {chat_id} bot successfully updated')
await update.message.reply_text('Bot aggiornato e riavviato!')
async def bot_commands(update, context):
@@ -49,32 +57,32 @@ async def bot_commands(update, context):
if text == 'upstart': return await update_bot(update, context)
if text == 'Init/Restart':
print(f'bot_command: {chat_id} Init/Restart')
_log.log_info(f'bot_command: {chat_id} Init/Restart')
return await bot_start(update, context)
if text == 'Add Player':
print(f'bot_command: {chat_id} Add Player')
_log.log_info(f'bot_command: {chat_id} Add Player')
context.application.bot_data['ask_name'] = 1
if 'ask_seconds' in context.application.bot_data:
del(context.application.bot_data['ask_seconds'])
return await update.message.reply_text('Inserisci il Nome del giocatore (o piu\' nomi separati da virgola)')
if text == 'Get Players':
print(f'bot_command: {chat_id} Get Players')
_log.log_info(f'bot_command: {chat_id} Get Players')
return await _bot_player.get_players(update, context)
if text == 'Get Alive Players':
print(f'bot_command: {chat_id} Get Alive Players')
_log.log_info(f'bot_command: {chat_id} Get Alive Players')
return await _bot_player.get_alive_players(update, context)
if text == 'Get Death Players':
print(f'bot_command: {chat_id} Get Death Players')
_log.log_info(f'bot_command: {chat_id} Get Death Players')
return await _bot_player.get_death_players(update, context)
if text == 'Get Ranking Players':
print(f'bot_command: {chat_id} Get Ranking Players')
_log.log_info(f'bot_command: {chat_id} Get Ranking Players')
return await _bot_player.get_ranking_players(update, context)
if text == 'Simulate Day':
print(f'bot_command: {chat_id} Simulate Day')
_log.log_info(f'bot_command: {chat_id} Simulate Day')
return await _bot_sim.simulate_day(context, chat_id)
if text == 'Run Periodically':
print(f'bot_command: {chat_id} Run Periodically')
_log.log_info(f'bot_command: {chat_id} Run Periodically')
context.application.bot_data['ask_seconds'] = 1
if 'ask_name' in context.application.bot_data:
del(context.application.bot_data['ask_name'])
@@ -82,7 +90,7 @@ async def bot_commands(update, context):
waiting_for_name= context.application.bot_data.get('ask_name')
if waiting_for_name or text in ['Add random Players', 'Add random color Players']:
print(f'bot_command: {chat_id} Collected Player Name {text}')
_log.log_debug(f'bot_command: {chat_id} Collected Player Name {text}')
if 'ask_name' in context.application.bot_data:
del(context.application.bot_data['ask_name'])
players= text.split(',')
@@ -100,13 +108,13 @@ async def bot_commands(update, context):
waiting_for_seconds= context.application.bot_data.get('ask_seconds')
if waiting_for_seconds:
print(f'bot_command: {chat_id} User Wants to auto-run the game every {text} seconds')
_log.log_debug(f'bot_command: {chat_id} User Wants to auto-run the game every {text} seconds')
try: text= int(text)
except: return
seconds= max(1, text)
return await _bot_repeat.start_loop_game(update, context, seconds)
print(f'bot_command: {chat_id} sent this text: {text}')
_log.log_debug(f'bot_command: {chat_id} sent this text: {text}')
await update.message.reply_text(_botsyms.WIP_MSG)
def main():
@@ -115,7 +123,7 @@ def main():
application.add_handler(CommandHandler('start', bot_start))
application.add_handler(MessageHandler(filters.TEXT & ~filters.COMMAND, bot_commands))
print('Bot is running...')
_log.log_debug('Bot is running...')
application.run_polling()
if __name__ == '__main__':

19
utils/logs.py Normal file
View File

@@ -0,0 +1,19 @@
import logging as _logging
logger = _logging.getLogger(__name__)
_logging.basicConfig(filename= 'battle_royale.log', encoding= 'utf-8', level= _logging.DEBUG)
def log_debug(txt):
logger.debug(txt)
def log_info(txt):
logger.info(txt)
def log_warning(txt):
logger.warning(txt)
def log_error(txt):
logger.error(txt)
def log_critical(txt):
logger.critical(txt)