forked from Cryz/battle_royale_sim
		
	
		
			
				
	
	
		
			54 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import random as _rand
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| from utils import logs as _log
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| from bot_libs import syms as _bot_syms
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| 
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| async def add_player(update, context, chat_id, name):
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|   _log.log_info(f'add_player: {chat_id} - {name}')
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|   Arena= context.application.bot_data['arena']
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|   #if len(Arena.get_players()) >= 70: return # prevent message too long error
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|   if len(Arena.get_players()) >= 20: return # maybe this should depend on the map dimension
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|   Arena.add_player(name)
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| 
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| async def add_random_players(update, context, chat_id, colors_names= False):
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|   if colors_names: names= _bot_syms.COLORS_NAMES
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|   else: names= _bot_syms.RANDOM_NAMES
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| 
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|   max_players= len(names)
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|   min_players= min(7, max_players)
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| 
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|   players_num= _rand.randint(min_players, max_players)
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|   _rand.shuffle(names)
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|   lucky_players= _rand.sample(names, players_num)
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|   _log.log_info(f'add_random_players: {chat_id} - extracting {players_num} random players for the game')
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|   for name in lucky_players: await add_player(update, context, chat_id, name)
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| 
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| async def get_players(update, context, chat_id):
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|   Arena= context.application.bot_data['arena']
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|   players= [p.get_name_and_stats() for p in Arena.get_players()]
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|   players_str= '\n'.join(players)
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|   _log.log_info(f'get_players: {chat_id} - {players_str}')
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|   await update.message.reply_text(f'Ecco i giocatori presenti nel mondo do gioco: \n{players_str}')
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| 
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| async def get_alive_players(update, context, chat_id):
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|   Arena= context.application.bot_data['arena']
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|   alive= [a.get_name_and_stats() for a in Arena.get_alive_players()]
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|   alive_str= '\n'.join(alive)
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|   _log.log_info(f'get_alive_players: {chat_id} - {alive_str}')
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|   await update.message.reply_text(f'Ecco i giocatori ancora vivi: \n{alive_str}')
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| 
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| async def get_death_players(update, context, chat_id):
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|   Arena= context.application.bot_data['arena']
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|   death= [d.get_name_and_stats() for d in Arena.get_death_players()]
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|   death_str= '\n'.join(death)
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|   _log.log_info(f'get_death_players: {chat_id} - {death_str}')
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|   await update.message.reply_text(f'Ecco i giocatori morti x.x: \n{death_str}')
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| 
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| async def get_ranking_players(update, context, chat_id):
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|   Arena = context.application.bot_data['arena']
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|   leaderboard_text = Arena.get_ranking()
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|   _log.log_info(f'get_ranking_players: {chat_id} - {leaderboard_text}')
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|   await update.message.reply_text(
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|       f'{leaderboard_text}',
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|       parse_mode='Markdown'
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|   )
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