forked from Cryz/battle_royale_sim
97 lines
3.6 KiB
Python
97 lines
3.6 KiB
Python
from telegram.ext import Application
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from telegram.ext import CommandHandler
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from telegram.ext import MessageHandler
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from telegram.ext import filters
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from telegram import ReplyKeyboardMarkup
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from telegram import ReplyKeyboardRemove
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import main as _brsim
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from bot_libs import player_handling as _bot_player
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from bot_libs import simulation as _bot_sim
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from bot_libs import repeating as _bot_repeat
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from bot_libs import syms as _botsyms
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async def bot_start(update, context):
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await update.message.reply_text(_botsyms.START_MSG)
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keyboard = [
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['Init/Restart'],
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['Add Player'],
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['Get Players', 'Get Alive Players', 'Get Death Players'],
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['Simulate Day', 'Run Periodically']
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]
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reply_markup= ReplyKeyboardMarkup(keyboard, one_time_keyboard=False, resize_keyboard=True)
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chat_id = update.effective_chat.id
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print(f'{chat_id}: I\'m building the world\'s game...')
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Arena= _brsim.init_arena()
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await update.message.reply_text('Ho creato il mondo di gioco', reply_markup=reply_markup)
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context.application.bot_data['arena'] = Arena
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async def bot_commands(update, context):
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text= update.message.text
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chat_id = update.effective_chat.id
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if text == 'Init/Restart':
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print(f'bot_command: {chat_id} Init/Restart')
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return await bot_start(update, context)
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if text == 'Add Player':
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print(f'bot_command: {chat_id} Add Player')
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context.application.bot_data['ask_name'] = 1
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if 'ask_seconds' in context.application.bot_data:
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del(context.application.bot_data['ask_seconds'])
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return await update.message.reply_text('Inserisci il Nome del giocatore (o piu\' nomi separati da virgola)')
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if text == 'Get Players':
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print(f'bot_command: {chat_id} Get Players')
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return await _bot_player.get_players(update, context)
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if text == 'Get Alive Players':
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print(f'bot_command: {chat_id} Get Alive Players')
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return await _bot_player.get_alive_players(update, context)
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if text == 'Get Death Players':
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print(f'bot_command: {chat_id} Get Death Players')
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return await _bot_player.get_death_players(update, context)
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if text == 'Simulate Day':
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print(f'bot_command: {chat_id} Simulate Day')
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return await _bot_sim.simulate_day(context, chat_id)
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if text == 'Run Periodically':
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print(f'bot_command: {chat_id} Run Periodically')
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context.application.bot_data['ask_seconds'] = 1
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if 'ask_name' in context.application.bot_data:
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del(context.application.bot_data['ask_name'])
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return await update.message.reply_text('Inserisci il numero di secondi, ad esempio \n(60 = 1 minuto)(600 = 10 minuti)\n(3600 = 1 ora)\n(86400 = 1 giorno)')
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waiting_for_seconds= context.application.bot_data.get('ask_seconds')
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if waiting_for_seconds:
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print(f'bot_command: {chat_id} User Wants to auto-run the game every {text} seconds')
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try: text= int(text)
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except: return
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seconds= max(1, text)
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return await _bot_repeat.start_loop_game(update, context, seconds)
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waiting_for_name= context.application.bot_data.get('ask_name')
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if waiting_for_name:
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print(f'bot_command: {chat_id} Collected Player Name {text}')
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del(context.application.bot_data['ask_name'])
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players= text.split(',')
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for player in players:
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await _bot_player.add_player(update, context, player.strip())
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return
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print(f'bot_command: {chat_id} sent this text: {text}')
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await update.message.reply_text(_botsyms.WIP_MSG)
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def main():
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application = Application.builder().token(_botsyms.TOKEN).build()
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application.add_handler(CommandHandler('start', bot_start))
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application.add_handler(MessageHandler(filters.TEXT & ~filters.COMMAND, bot_commands))
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print('Bot is running...')
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application.run_polling()
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if __name__ == '__main__':
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main()
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