andrea
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e39255d921
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minors
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2023-11-08 19:23:04 +01:00 |
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Crystal
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b07c5e88cd
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cleans
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2023-11-05 22:01:41 +01:00 |
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Crystal
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d427df2d16
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cleans
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2023-11-05 21:47:47 +01:00 |
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Crystal
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49863ad576
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use a state instead of infinite loop for gameover
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2023-11-05 21:42:35 +01:00 |
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Crystal
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34e7da4142
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code cleanups
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2023-11-05 21:13:09 +01:00 |
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andrea
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b3910f7725
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fix change direction before render
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2023-11-05 16:15:59 +01:00 |
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Crystal
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612b093f34
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change initial apple position
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2023-11-04 22:07:26 +01:00 |
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andrea
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bff3d35974
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reduce input lag using millis for matrix render
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2023-11-04 20:35:03 +01:00 |
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andrea
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13a47abc2d
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fix apple not always show if a disappearing tail turn off the apple LED
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2023-11-04 15:41:35 +01:00 |
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andrea
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f02ab28369
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monitor inside Makefile
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2023-11-04 14:08:13 +01:00 |
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andrea
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dd1e3c95ea
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game over serial println
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2023-11-04 13:22:39 +01:00 |
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andrea
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5c8568f1c2
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snake game completed with gameover frame and points
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2023-11-04 13:18:38 +01:00 |
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andrea
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e832c4a513
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Revert "input pulldown"
This reverts commit 8dac97003e.
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2023-11-04 12:54:24 +01:00 |
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andrea
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8dac97003e
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input pulldown
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2023-11-04 12:53:22 +01:00 |
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andrea
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b1e4cf5bd3
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input pulldown
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2023-11-04 12:47:46 +01:00 |
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andrea
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e303779acd
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increase snake size
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2023-11-04 12:12:57 +01:00 |
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andrea
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df81060b22
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eat apple
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2023-11-04 11:17:06 +01:00 |
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andrea
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2c2709cce3
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implement change direction with buttons
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2023-11-04 11:06:09 +01:00 |
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andrea
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e337c32ec4
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rename and prepare digital input
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2023-11-04 10:32:44 +01:00 |
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Crystal
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9df7da3a96
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initial snake commit, implemented led matrix and snake movements
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2023-11-04 10:13:36 +01:00 |
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